HeavyBoat was founded on May 2010 by three partners with years of experience in game development.
We produce top quality casual games, be it for our own IP or our client's. Every project is approached with the same philosophy: fun, clean and simple end user experience is the goal. The result are games that are fun to play and develop.
Some of our clients are Cartoon Network, AOL and Disney among others. Our biggest project to the date is "The Moops Challenge" on Facebook and we keep updating it with new features every week.


